Steel Generals (Update 1.45) Introduces More Vehicles, Maps, Features; Steel Generals expansion Enters Closed Beta
(MOSCOW, RUSSIAN FEDERATION) — December 17, 2014 — Gaijin Entertainment today announced that Steel Generals (Update 1.45 for the award-winning MMO WWII online game, War Thunder), is now live. Now War Thunder’s eight million players worldwide have access to a slew of new and improved features, including new maps, new armored vehicles and aircraft, improved damage model, a tow cable system and reworked Artillery Strikes. To see the full list of new improvements and features, visit the War Thunder developer’s blog: http://devblog.warthunder.ru/category/changelog/?hl=en
The biggest addition to War Thunder with this update is the Closed Beta of the Steel Generals expansion, which includes the first six American tanks available now and new ones to roll out each week for a total of more than 30 US WWII tanks available to players before the end of Q1 2015. This release schedule allows Gaijin Entertainment to test each of the tanks to ensure that they are ready for battle in War Thunder before they are commercially launched. In honor of the update launch, special packages have been added to the store, which contain premium US tanks and other bonuses, as well as access to the unreleased US vehicles for players wishing to help the development team in testing. Players can also participate in the Steel Generals beta by entering contests and in-game events in War Thunder.
For more information about the special US tank beta packages, visit: https://online.gaijinent.com/catalog.php?category=WarThunderpacks&order=newest
“We’re happy to release the update before the holidays to give our players plenty of time to try out the new features. The Steel Generals closed beta and Q1 rollout plan will guarantee that by the time the tanks reach the majority of players, they will be optimized for the epic battle experience that our fans have come to expect.” – said CEO of Gaijin Entertainment, Anton Yudintsev.
Steel Generals Update 1.45 includes several new maps:
- “White Stone Fortress” for both air and ground battles: http://devblog.warthunder.com/2014/12/04/in-development-white-stone-fortress/
- Eastern Europe map with varied open ground and urban terrain features: http://devblog.warthunder.com/2014/11/30/in-development-eastern-europe-working-title/
- And finally, a historical air-combat only map “Battle for Moscow” that represents the city during the winter of 1941/42 and occupies a massive area size of 128 X 128 kilometers. http://devblog.warthunder.com/2014/12/05/the-location-moscow/
Other features of the update include but not limited to:
- New Vehicles
War Thunder players will be pleased to know that this latest update provides 15 new vehicles including the first six US tanks and anti-air vehicles, the Russian twin-turreted heavy tank SMK, a couple of new Tiger tanks and Japanese fighters, as well as new jets such as the F2H-2 Banshee and the RAF Canberra. For more information on all the latest additions to vehicles be sure to check out the dev blog http://devblog.warthunder.com/
- Tow Cables
War Thunder a uses realistic physics model, and in the heat of a tank battle, vehicles sometimes roll over after a collision or sharp turn, which can lead to getting stranded. A tank in this state becomes completely helpless and must call on the help of allies to help push it rightside up onto both tracks again. Therefore, we have introduced tow cables as a solution to keeping players the right way up as well as towing damaged tanks to safety for repair! http://coub.com/view/45vg6
- Artillery Strike
Artillery strike principles have been changed with a re-working of the artillery support aiming mechanics. Aiming will no longer be performed on the battlefield and instead will be done via a map screen, allowing players to launch artillery strikes on any position except for spawn points. http://coub.com/view/45wa9
- Telescopic sights
Telescopic sights on aircraft that had them fitted historically now have a view similar to the sniper view that ground vehicles currently have. This is especially useful is Simulation battles for precise aiming.
- Damage Model
War Thunder strives to give the players the most realistic combat experience in the game, so the damage model for aircraft was improved once again. Parts of the aircraft can now shear off at any random spot that has been weakened by damage from enemy fire (and not in predetermined spot like before). In the event of any major damage aircraft will behave differently depending on the point of separation. http://devblog.warthunder.com/wp-content/uploads/2014/12/slow_or-nom-nom-nom.gif
- Breakthrough mode
Breakthrough mode was initially tested on “Poland” map and was received by players very well. Now it has been added on most of the Ground Forces maps where players will need to capture a series of points one after another and prevent the enemy team from capturing their points.
About War Thunder
War Thunder is a free-to-play, cross-platform, massively multiplayer military masterpiece for PC, PS4, Mac and Linux with more than eight million players worldwide, that allows players to fight their way across air and ground with access to almost 500 of historically accurate planes and armored vehicles from WWII and Korean War. Fans can expect hundreds more added as Gaijin Entertainment commits to ongoing development via regular updates. For more information, please visit: http://www.warthunder.com
About Gaijin Entertainment
Gaijin Entertainment is the developer and publisher of the online games War Thunder and Star Conflict, as well as PC, Mac, Linux, PS4, PS3, Xbox 360, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as KRI Awards, Gamescom Award and many more. Official website: http://gaijinent.com