Vector Thrust Reaches New heights in Early Access Beta

Haarlem, The Netherlands – February 24, 2015 – Having introduced their arcade flight combat game Vector Thrustscreenshot_8 on Steam’s Early Access in August 2014, publisher Iceberg Interactive and developer TimeSymmetry are thrilled to announce Vector Thrust has entered Beta in Steam’s Early Access. With a growing community, positive user reviews, a unique cel-shaded art style and intuitive controls, Vector Thrust is a blast from the past for those with fond memories of popular ‘90s console flight combat games.

“I am very excited to see Vector Thrust reach the final stage of development as we are now officially entering Beta,” said TimeSymmetry’s Cláudio Rodrigues. “I hope all players will enjoy this new Beta build with many new additions and I’m looking forward to revealing even more surprises along the way.”

Vector Thrust’s Beta introduces new features, more aircraft and weapons, and 50 missions. Players can purchase the game on Steam for $19.99 and still be a part of Early Access for the next few months prior to the games launch in Q2, 2015.

Major additions from Alpha to Beta include:

  • 20 new playable aircraft
  • Lots of new weapons
  • New boss units
  • More than 50 new missions
  • New visual effects
  • Several new maps

See the full list of this major update via the Steam Community Hub HERE.

screenshot_4Vector Thrust is a fast-paced, action-arcade flight simulator with a unique cel-shaded art style for PC. With an extensive variety of game modes such as the unpredictable and vicious Quick Action, a customizable Skirmish Mode, and multiple immersive story-based campaigns, Vector Thrust aims to please both players wanting to get straight into the sky and those who love a flexible, diverse and customizable gaming experience.

Vector Thrust gives players the full power to alter any aspect of the game they choose, ranging from simple tweaks to full-blown modifications. Adding user-made skins, changing unit performance and parameters or even complete battle scenarios is easy and open to anyone. With fully fleshed out Map, Mission and Campaign editors, Vector Thrust boasts unlimited expandability and adaptability.

With advanced tactical AI that actively analyses and responds to a dynamic battlefield, as well as more than 250+ fully playable aircraft (through various iterations of more than 40 aircraft models) and even more naval and ground units that all work to complete their objectives in different ways, Vector Thrust offers missions that are never played the same way twice.

Developer TimeSymmetry welcomes players old and new to the Early Access Beta version of Vector Thrust to provide more feedback and ideas.

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TimeSymmetry is an independent game development studio based in Braga, Portugal. The company was founded in 2011 by Cláudio Rodrigues. Currently he is a one-man team and focuses on a small quantity of high-quality PC games.

Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. Iceberg has fully embraced the digital revolution of the past few years and maintains strong worldwide relations with most digital portals, while also keeping its roots in the European retail markets. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. Garnering attention with acclaimed releases over recent years in the genres of strategy, action, simulation and adventure, the company has an exceptional current line-up, including Endless Legend, Starpoint Gemini 2, StarDrive 2, Ceres, Vector Thrust and Starship Corporation – with further promising games in the pipeline.

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