Strictly Limited Games, a German publisher specialized in the production of limited physical editions of digital download-only Indie- and AA-Games, announced today that their first and current release, Mode 7’s Tokyo 42 for the PS4 has sold through 90% of its initial run of 2600 copies. Tokyo 42’s collectible edition can be purchased through Strictly Limited Web sitefor $35.78.
Strictly Limited Games’ founders Dennis Mendel and Benedict Braitsch, are poised to share that they are planning to publish one title per month. The exact print number of every release will be disclosed openly and there will be no reprints. The overarching objective of Strictly Limited Games is to help establish a stronger identity for games as an art form, and delivering a consumer goods experience to video game collectors. In order to emphasize the high quality creative output of the video game Independent developers community, Strictly Limited Games are also offering art prints and/or soundtracks depending on the games.
Recently added to the release schedule is PS Vita Japanese cult video game Umihara Kawase, published this time around in a completely new version. This new release will be entitled “Sayonara UmiharaKawase ++”. Strictly Limited Games is excited to disclose that they will be publishing Sayonara UmiharaKawase ++ in both digital and physical forms.
Changing the rules of limited edition publishing, Strictly Limited Games also invested in another unannounced game, designed by Ryuichi Nishizawa, creator of the Wonder Boy series which is going to please fans and nostalgics of the 90s era. This title has never been published before and has been classified by video game enthusiasts as lost forever after its release was cancelled. More details and information about this title will be available in the next few weeks.
About Strictly Limited Games
Strictly Limited Games is a German publisher specialized in the production of limited physical editions of digital download-only Indie- and AA-Games. The company was founded by Dennis Mendel, a former scholar of game studies at Fraunhofer (focusing on game preservation, gaming literacy and media effects) and past employee of Square Enix as well as Benedict Braitsch, a student of media science. They both are devoted collectors of video games with a joint collection of roughly 7000 digital and physical games for all current and past gaming platforms.