Torn Banner Studios, the Toronto-based developers of Chivalry: Medieval Warfare announced today that Mirage: Arcane Warfare will debut two new levels and new gameplay mechanics for attendees of this year’s PAX West to get hands-on time with at this year’s show. Visitors to the Torn Banner booth will be given the opportunity to play on one of 24 gaming PCs located in booth #2521, at the Washington State Convention Center, September 2 – 5.
Once again, Mirage: Arcane Warfare’s multiplayer is set to thrill PAX attendees with its uniquely magic-soaked combat action featuring individual hand-to-hand combat infused with powerful spells. Players will also be able to try out new spells and moves from a select group of classes that will be found in the final game, as well as experience two never-before seen maps:
- Bazaar – A colorful market district played in Team Objective Mode where players capture points in order to clear a path for their pushable magic vessel
- Sunken City – The ruins of a city destroyed by powerful magic, played as a Point Capture map
In Mirage: Arcane Warfare, the calm of a strange fantasy world is shattered by ruthless civil war. Warriors armed with steel and magic bring violence and death as they do battle across a fantastical Arabian and Persian-inspired setting of desert sands, market bazaars and grand palaces. Built using the powerful new capabilities of Unreal Engine 4, Mirage: Arcane Warfare presents a visually stunning backdrop to some viscerally brutal multiplayer combat.
Slated for release on PC through Steam in early 2017, Mirage: Arcane Warfare will feature a range of diverse player classes each with their own unique weapon and skill sets, exotic fantasy locales, multiple multiplayer game modes including objective-based challenges, brutal gore and a host of other innovative new features.
About Torn Banner Studios
Torn Banner Studios is a small indie games studio that makes BIG games. Based in Toronto Canada, Torn Banner Studios was founded in 2012 by a group of passionate game developers who are dedicated to creating powerful and unique games for a dedicated audience of fans. The nucleus of the team first came together from a group of modders who created a well-known Half-Life 2 mod called Age of Chivalry. Their first full game, Chivalry: Medieval Warfare, was a critical and commercial success and has driven the dedicated team at Torn Banner to continue to develop great games and ongoing content for their passionate community of fans. For more information visit TornBanner.com or follow @TornBanner