Build your own dream therapy puzzles using some of the assets and mechanics from this year’s sleeper hit, Superliminal.
Developer Pillow Castle Games is thrilled to announce the beta release of Superliminal’s level editor – the Somnasculpt Dream Workshop. Players can now build their own puzzles using assets and some mechanics from Superliminal’s main game! The beta is available right now for PC users on Windows, Linux, and macOS through Steam. It will be available through other PC platforms next week.
Somnasculpt Dream Workshop
Pillow Castle Games initially launched the model importer alongside Superliminal’s Steam release, allowing players to import any 3D model into the Workshop, adjust its behaviors, and then bring it into the main game via the Workshop’s soda machine. This was just the first step of a much larger project.
Starting today, players can now create their own puzzles and levels, using any 3D models that they wish. The devs have included a standard collection of objects from the main game, but they encourage players to import their own and get creative with it. The devs can’t wait to see what gets made!
Superliminal is a single-player first-person puzzle game that uses perception as a mechanic. You play as someone who wakes up in a surprisingly lucid dream. As you complete puzzles to get to the next exit, certain patterns and truths become more apparent. In this game, everything is exactly what it seems to be! Wait, no… that’s not right. Everything is the opposite of what you think it is? That’s not correct either. This is a game about breaking expectations and thinking outside the box. What you see is what you get. Literally. Ready to join Dr. Glenn Pierce in creating puzzles for his “SomnaSculpt Dream Therapy” program? The level editor is available today on PC for Windows, Linux, and macOS through Steam. It will be available on other PC platforms in the next week or two. The Steam Workshop integration is only available on Steam, however!