Explore the shifting seas of a strange realm. Fend off starvation. Fight terrible foes…or befriend them. Recruit lost souls and learn their histories. Recover lost artifacts and rediscover lost knowledge. Take part in stories of the absurd and the tragic, the magical and the mundane – intimate, epic, and never the same twice.
STORY & GAMEPLAY
Overfall takes place in an age of war, violence, and betrayal. The Everking has sent you through a portal to claim a powerful artifact; unfortunately, the artifact’s guardians (the Vorn) caught you in the act and have invaded your world in retaliation! Control two of the Everking’s nine heroes (Fighter, Cleric, Monk, Guardian, Druid, Rogue, Warlord, Ranger, and Wizard) as you set out to find your missing ruler and save the world from annihilation.
Dys is a high-fantasy world inhabited by Orcs, Elves, Dwarves, Goblins, Forsaken, Hollows, Trolls, Undead, and Vorn. Each race has their own political backstories that intertwine with one another. These histories set the stage for Overfall’s series of interconnected gameplay systems — allowing for a deeply rewarding gameplay experience.
Yes, everything in Overfall is determined by the player; there are no pre-determined paths. Visit Pubs and listen to the chatter of townsfolk or take on high-profile missions for money. Hunt for pirates in oceans or face evil on islands. Forge alliances with Dys’ civilizations . . . or watch as they tear each other apart in an endless conflict. The choice is yours.
The world and story evolve based on your decisions. Every choice will have lasting consequences on your character and the entire world. If you decide to help a Dwarf early in the game, the Goblins might not appreciate it. This means that if you wish to meddle in the politics of Dys, it’s important to learn the history of each faction and discover why they’re fighting each other. Each of your Interactions with the other races will influence your own reputation with them — positive or negative.
Overfall features an in-depth, turn-based combat system that is broken down into three phases: mobility, utility, and attack. Each class has unique abilities, which can also be chained together to create devastating combinations. Don’t get too cocky: Death is permanent in Overfall — and dying will result in a “game over” screen. All is not lost, though: You get to keep any unlocks earned on your most recent quest.
- A dynamic world ruled by a number of races in constant conflict; it’s up to you to either help or betray them
- Challenging and addictive turn-based combat
- Permanent death, procedural world generation, and high replayability
- Interactive story encounters ensure that no two journeys are alike
- New classes, weapons, trinkets, and skills can be unlocked as you progress through the game
- Beautiful hand-drawn art featuring 9 player characters, 36 combat companions, 80+ enemies, 80+ NPCs, and 100+ locations
At launch, Overfall will be available for Windows, Mac, and Linux — followed by PlayStation 4, PlayStation Vita, Xbox One, and iOS/Android tablets.
ABOUT THE DEVELOPER
One of the first independent multi-platform game development studios in Turkey, Pera Games was founded in 2014 by a group of passionate gamers and game makers. The team is dedicated to exploring their love of engaging gameplay experiences,
developing their talents for making great games, and sharing what they do with players all over the world. Pera Games is proud of what they’ve already accomplished with Overfall (their first project), and they look forward to applying what they’ve learned to future creative projects. For more information about Pera Games, please visit: http://pera.gs/