An online leaderboard and in-game achievement system, similar to those found on numerous other gaming platforms, may be on its way to the Nintendo Switch.
Ahead of the launch of spear-throwing arcade adventure “Lichtspeer” on Nintendo Switch, a spokesperson for its publisher revealed that an achievements and leaderboard system was on the new console’s development roadmap.
“Nintendo doesn’t have an official support for Achievements and Leaderboards, like Sony or Microsoft, but we know that they’re working on it.” – Crunching Koalas co-founder Tom Tomaszewski,
The response came during an Ask Me Anything session on Reddit when one participant had wanted to know whether “Lichtspeer” would have online rankings and, if not, why.
Released September 7 as “Lichtspeer: Double Speer Edition” on the Switch, the game had already been available for a year on PlayStation 4 and Windows PC, where players could measure progress and proficiency using PlayStation Trophies or Steam Achievements.
In its modern form, the achievement system was first deployed by Microsoft’s gaming division Xbox for the Xbox 360 console. The Steam Network followed in 2007, and PlayStation implemented Trophies in 2008. Apple’s equivalent arrived on iOS in 2011 via the Game Center feature, and Google’s Android pushed the psychological incentive through 2013’s rollout of Google Play Games.
Achievements are a main way to encourage players to spend more time with their games, motivating commitment and rewarding partial or full completion.
Nintendo had previously experimented with a 2011 concept called Accomplishments, but restricted them to mini-games contained within StreetPass Mii Plaza for the Nintendo 3DS.
With some successful titles coming out this fall quarter, perhaps this is the time for Nintendo to jump on the achievement bandwagon.