First Strike, the beloved mobile strategy title that sets the Doomsday Clock ticking and puts players’ fingers on the button of a horrifying nuclear arsenal, is coming to PC players everywhere on May 31, 2017.
Fully optimised for PC with new control systems, a graphical upgrade and Steam support, the game also features double the number of super weapons for more strategic options and a new Diplomacy Mode, allowing players to form non-attack treaties with superpowers and stab them in the back.
The release comes off the back of the continued success of First Strike: Final Hour’s mobile ancestor, which has remained a hit across the world since its initial release three years ago, attracting a huge number of players across Europe, the US, Russia and China. A new trailer is also available to view now, along with some insightful videos explaining the creation of the game.
“It seems the morbid fascination with nuclear diplomacy and war continues, so we’re happy to indulge that curiosity by bringing First Strike to PC, the message of the game remains the same – that nuclear war is not pretty and no one wins – but it’s still great fun to play and now open to a whole new audience. We also hope that it can help provoke thought on the tense position that the world has entered into.” – Moritz Zumbuhl, President & CEO, Blindflug.
Priced at $11.99 / £8.99 / €11.99 – and with a 30% special launch discount – First Strike promises an enhanced experience for PC with all of the addictive shenanigans and thought-provoking gameplay that has now come to be associated with the Zurich-based Blindflug Studios.
Blindflug Studios is a five-person independent game studio from Zürich, Switzerland. The studio has a passion for mixing beautiful, immersive games with a core of real-world dilemmas and politics to create new, unexpected titles in the process.
They established this formula with their debut title First Strike, creating a nuclear war-themed first strike strategy game which was a big hit among critics and on the app store. In the three years of their existence they have since followed up with a rogue-like about migration called Cloud Chasers and an airplane game about overfishing named Airheart.