In a land far, far away lives a brave young girl called Anna. She lives a peaceful life in the forest with her grandfather, until a mysterious illness befalls him. And so Anna ventures forth to find a cure for him, but this world is a much more dangerous and bizarre place than she’d thought: putting her journey to a sudden end, the witch Winfriede kidnaps Anna to use her for an experiment.
Winfriede’s experiment is a success – Anna develops telekinetic powers, but this is also where the witch’s schemes are foiled: with the help of Ben, a boy who has been turned into a teddy bear, and new powers she can barely control, Anna manages to escape from her cell.
Together with Ted and her new impressive ability Anna is off for an adventure in the haunting world of Grimm’s fairy-tales and European folklore. Witches, ghosts, trolls and cursed princesses: no matter if you have to save them or outsmart them – they all play their part in Anna’s quest to find a cure for her grandfather.
And since there’s no rest for the wicked, Winfriede breathes down Anna’s neck, eager to reclaim her successful experiment at any cost.
But who is Anna?
First, Anna’s a good kid. She wants to do right. She wants to help her sick Grandfather, whom she loves dearly.
But…her good intentions don’t always save her from causing mischief. As she is confronted with ghosts and trolls and more witches in her “fairy tale” world, she has to use everything she can to outsmart or outfight her enemies. Even if it is a touch of uncontrollable telekinesis.
With her friend Ben she is on a fantastical quest through a haunting world full of mystery and danger.
…all to help her Grandfather. Anna is a good kid, really. You’ll like her when you play Anna’s Quest.
Classic point & click adventure gameplay, a good deal of black humor and a fantastic story set in a beautifully dark fairy-tale world; the game’s designer Dane Krams managed to cook all this into a whimsical adventure-experience of the finest kind.
Almost each mythical creature has their own story in Anna’s world and can help her on her quest – or actually needs Anna’s help. And if everything else fails, her telekinetic powers are always good to provide a way out of dicey situations in the most lateral way possible.
Anna’s Quest will be available worldwide on July 2nd 2015 for PC and Mac.
Based in beautiful Hamburg, Daedalic is one of Germany’s most acclaimed and decorated publishers and developers, garnering numerous awards for adventure game milestones Edna & Harvey: The Breakout, Deponiaand The Dark Eye: Chains of Satinav. In its internal studio, Daedalic is currently developing a host of new and innovative games that include the upcoming english versions on Blackguards 2, Silence and The Devil´s Men, as well as several unannounced titles for PC, mobile devices, social networks and the browser.
As an active publisher of third-party content, Daedalic has released outstanding and unique games likeMachinarium, Tales of Monkey Island and Torchlight II, with a growing portfolio of excellent titles scheduled for 2016 and beyond.
Daedalic is also active as a consulting agency in a number of fields, including business development, marketing and PR, as well as the production of serious game