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Viking Civilization-Builder “Valhalla Hills” Released on Early Access Today

For years the poor Vikings have lived according to the will of their Gods, died heroically, and are now standing in front of the gates to Asgard to get admission to Valhalla – but the Gods won’t let them enter!
This doesn’t sit well with a true Viking. Cast out and fallen from heaven, the northmen set out to regain access to the realm of the Gods at last and to finally take their place on Odin’s table.
While they are standing at the foot of an enormous mountain, they can see a magical portal on top of it. Undoubtedly, behind WITH_UI_Economic_chains_have_to_be_managedthat portal will be the rainbow bridge Bifrost, the gate to Valhalla. So if you can’t get into Valhalla via heroic death, why not try the footway.
“Valhalla Hills” is a clever and unique combination of strategy and building simulation, inspired by classic game mechanics, which also breaks new grounds. Newly generated maps, diverse mountainsides, different altitudes and a well-balanced economy system will provide for endless new challenges and variety.
The player has to lead his exiled Viking heroes to the top of a mountain, where a magical portal opens the way to Valhalla. To get there, the Vikings need to do one crucial thing: survive.

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To top it all, you’ll have to face the challenges and dangers of the forbidding mountain landscape and find a way to the mountain peak. Because Vikings wouldn’t last long in this environment, you’ll have to provide shelter, food and warm clothing and assist them in defending themselves against ghostly mountain dwellers and wild beasts.
Since Vikings have a mind of their own and wouldn’t object to lazing around with a horn full of delicious mead, this is not the easiest endeavor. And then there’s this new threat drawing near from the high seas…
Valhalla Hills will be released on Steam Early Access on the 24th of August in 2015. Stay tuned as more details will be revealed during the next months.

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Mastermind and chief developer of “Valhalla Hills” is none other than Thomas Häuser, who was also the head of “The Settlers 2” about 20 years ago – THE building simulation classic.  Thomas was also one of the creative heads and main programmers of the popular “Cultures”-series. Since the end of the 1980s, his games fascinated millions of gamers worldwide.  Standing by his side is Thorsten Kneisel, another old hand in the business. The exceptional graphic design of “Valhalla Hills” was created under his direction, where other professionals like Ralf Marczinczik (e.g. Gothic, The Settlers 6) and Oswin Neumann (e.g. Die Siedler 7, Risen 2) contributed as well.


About Funatics Software
Funatics Software is among Germany’s most experienced and by now also among the oldest development studios. Since their founding in 1998, Funatics gathered experience through all the fields of game development. They brought board-games to the PC, developed for Windows, NDS and PSP and supported other projects. Accordingly, Funatics did both, various commissioned projects and development of original ideas, nationally as well as internationally and always at top-notch quality levels.
The first title under Funatics’ label was the adaptation of the board-game classic ‘The Settlers of Catan’. It is, even by today’s standards, considered the best board-game adaptation of all time. With ‘Zanzarah – The Hidden Portal’ Funatics developed an action-adventure earning critical acclaim and awards nationally as well as internationally. In close cooperation with Ubisoft and Blue Byte several installments of the strategy-series ‘The Settlers’ have been developed. Within the last couple of years, Funatics released various successful strategy games like “Cultures Online”, “Ufo Online: Fight for Earth” and “Panzer General Online” which were browser games and partly iOS ports.

About Daedalic Entertainment
Daedalic Entertainment is a Hamburg-based indie-studio that develops and publishes high-quality games worldwide, focusing on the projects with strong narratives. Over the last few years, Daedalic has collected 21 German Game Developer Awards (incl. “Studio of the Year 2009, 2013”), five German Computer Game Awards (incl. “Best Game 2011”), and more.

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