InSomnia – a Call to Arms!
SAMARA, Russia – May 18, 2016
Studio MONO are sending out a call to arms, to help bring InSomnia over the line. Their dystopian RPG is now 70% funded, with an incredible £38,000 pledged by 1,289 backers and has one week to go.
“This is a plea to all of the RPG lovers out here. We’ve had an incredible response to the InSomnia Kickstarter and of our Prologue chapter. With the continued support of our backers and fans, we can hit our target! However, there’s still a mountain to climb, but we’re confident that once people have played our Prologue chapter, they’ll love InSomnia and the murky underbelly of a universe its set within.” – Anatoliy Guyduk, lead developer at Studio MONO
Fallout inspired InSomnia is dystopian vision, set in a murky, retro-futuristic style. The game takes place on a colossal, semi-deserted interplanetary space station. Having left their dying planet behind, this space metropolis, along with its inhabitants, has been moving towards the distant, ghost-like Evacuation Point for the past 400 years, where the descendants of the once great people hope to start over the history of mankind.
About Studio Mono
Studio MONO was founded in Samara, Russia in 2011 by Anatoliy Guyduk. With a core development team, they’re joined by freelance individuals from all over the world – including Malaysia, the U.S., Russia, the Netherlands and Ukraine – Studio MONO is a talented group of professionals who have been active in the world of game design for many years.