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Pax West 2016: Death Squared

In Death Squared, bots must escape a laboratory without unwittingly triggering traps and sending a companion to the scrapyard in the sky. Both characters must reach their respective portals to complete a stage.

Each level is a puzzle littered with hidden dangers. Traps are triggered by specific actions, so caution and strong communication are key to survival. Success often seems imminent before a level-ending surprise is activated, but respawns are instant. In Death Squared‘s laboratory, experimentation is encouraged.

I had some hands-on time playing Death Squared with a random group, and I also got the chance to talk to one of the developers about the thoughts behind Death Squared.  Watch our video, click LIKE and subscribe to our channel.

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